DownHill Rush
Y8 Sportscar Grand Prix
Impossible Bike Stunt 3D
Turbo Moto Racer
Fall Guys and Girls
City Bike Stunt
Cyber City Driver
Stunt Bike: Rider Bros
Geometry Vibes X-Ball
Drift Challenge
Highway Racer 3D
Uphill Climb Racing 3
Pursuit Race
Extreme Asphalt Car Racing
Traffic Road
Offroad Cycle 3D: Racing Simulator
Supercars Speed Race
City Car Stunt 3
Pico Off Road
Gtr Drift
Rally Point 3
Cycling Hero
Grand Vegas Simulator
Highway Road Racing
Free Rally 2
Real Drift Multiplayer 2
Moto Road Rash 3D 2
Stock Car Hero
SuperBike GTX
Pinnacle Racer
Formula Rush
Burnout Drift
Fly Car Stunt
Dirt Bike Stunts 3D
Police Chase Real Cop Driver
Circuit Challenge
Drive Race Crash
Real City Driver
Mega City Missions
Y8 Multiplayer Stunt Cars
F1 Super Prix
Hyper Cars Ramp Crash
Shape-Shifting
Motor Tour
Racing Go
Highway Squad
Heavy Jeep Winter Driving
Kart Racing Pro
Nitro Speed
Stallion's Spirit
Top Speed Racing 3D
Traffic Tour
Bus Track Masters
Furious Racing 3D
Taz Mechanic Simulator
Russian Car Driver HD
Perfect Job Run
Slot Car Racing
Stunt Simulator
Xcross Madness
Iridium
Drop Guys: Knockout Tournament
Super Drag
ATV Quad Racing
F1 Drift Racer
Bike Riders
Highway Rider Extreme
Mr. Racer
Mighty Motors
Death Chase
X-Trial Racing
100 Meter Race
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.